Rip (Rank 6)
Spell 9896
RipRank 6
30 EnergyMelee Range
Instant
Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power:
1 point : 270 damage over 12 sec.
2 points: 438 damage over 12 sec.
3 points: 606 damage over 12 sec.
4 points: 774 damage over 12 sec.
5 points: 942 damage over 12 sec. Can critically strike.
1 point : 270 damage over 12 sec.
2 points: 438 damage over 12 sec.
3 points: 606 damage over 12 sec.
4 points: 774 damage over 12 sec.
5 points: 942 damage over 12 sec. Can critically strike.
Buff text
Bleed damage every 2 seconds.
Details
- School
- Physical
- Cost
- 30 Energy
- Cast time
- Instant
- Range
- Melee Range
- Duration
- 12 sec
- Mechanic
- Bleeding
- Level
- 60
Effects
| Effect | Value | Links |
|---|---|---|
| Apply Aura Periodic Damage | 17, every 2 sec Enemy target |
Other ranks and spells with this name
| Spell |
|---|