Database / Spells

Rip (Rank 1)

Spell 1079
RipRank 1
30 EnergyMelee Range
Instant
Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power:
1 point : 42 damage over 12 sec.
2 points: 66 damage over 12 sec.
3 points: 90 damage over 12 sec.
4 points: 114 damage over 12 sec.
5 points: 138 damage over 12 sec. Can critically strike.

Buff text

Bleed damage every 2 seconds.

Details

School
Physical
Cost
30 Energy
Cast time
Instant
Range
Melee Range
Duration
12 sec
Mechanic
Bleeding
Level
20

Effects

EffectValueLinks
Apply Aura
Periodic Damage
3, every 2 sec
Enemy target

Other ranks and spells with this name