Spells

14,326 spells

ItemsSpellsQuestsNPCsObjectsItem sets
SpellSchoolDescription
Faster Regrowth CastPhysicalReduces the casting time of your Regrowth spell by ? sec.
Fatal BitePhysicalDrains 50 health from an enemy, healing the caster for up to twice that amount.
Fatal BitePhysicalDrains 100 health from an enemy, healing the caster for up to twice that amount.
Fatal BitePhysicalDrains 200 health from an enemy, healing the caster for up to twice that amount.
Fatal StingNatureStings an enemy and inflicts additional Nature damage every 2 sec. for 12 sec. Caster must be very badly wounded in order to cast this spell.
Fatal WoundPhysicalDelivers a fatal wound for 250 to 350 damage.
Fatal WoundPhysicalDelivers a fatal wound for 160 damage.
Fatal WoundPhysicalDelivers a fatal wound for 160 to 180 damage.
Fatal WoundPhysicalDelivers a fatal wound for 240 damage.
FatiguedShadow
FearPhysicalTeaches Fear (Rank 2).
FearPhysicalTeaches Fear (Rank 3).
FearPhysicalTeaches Fear (Rank 1).
Fear changedShadowStrikes fear in the enemy, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.
Fear changedShadowStrikes fear in the enemy, causing it to run in fear for up to 15 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.
Fear changedShadowStrikes fear in the enemy, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.
FearShadowStrikes fear in an enemy, causing it to flee in terror for up to 8 sec. Only 1 target can be feared at a time.
FearShadowStrikes fear in an enemy, causing it to flee in terror for 4 sec. Only 1 target can be feared at a time.
FearShadowStrikes fear in an enemy, causing it to flee in terror for 6 sec. Only 1 target can be feared at a time.
FearShadowStrikes fear in an enemy, causing it to flee in terror for up to 8 sec. Only 1 target can be feared at a time.
FearShadowStrikes fear in an enemy, causing it to flee in terror for up to 8 sec. Only 1 target can be feared at a time.
FearShadowStrikes fear in an enemy, causing it to flee in terror for 6 sec. Only 1 target can be feared at a time.
FearShadowStrikes fear in an enemy, causing it to flee in terror for 4 sec. Only 1 target can be feared at a time.
FearShadowStrikes fear in an enemy, causing it to flee in terror for 6 sec. Only 1 target can be feared at a time.
FearShadowStrikes fear in an enemy, causing it to flee in terror for up to 6 sec. Only 1 target can be feared at a time.
Fear Resistance 4PhysicalIncreases your chance to resist Fear effects by 4%.
Fear Ward changedHolyWards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 1 hr.
FearlessPhysicalIncreases armor by 50, all resistances by 10 and grants immunity to Fear for 30 sec.
Feast of PreyPhysicalSteals life from a target after delivering a fatal blow.
Feast of PreyPhysicalTeaches your tamed raptor the Feast of Prey ability. Feast of Prey allows your raptor to recover health every time it kills an enemy. Requires: Pet Level 13+
Feast of PreyPhysicalAllows a hunter to teach his tamed raptor the Feast of Prey ability. Feast of Prey allows your raptor to recover health every time it kills an enemy. Requires: Pet Level 13+
Feather FallPhysicalTeaches Feather Fall.
Feed PetPhysicalFeed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result. If the food carries a beneficial effect, your pet gains it too.
Feed Pet (Quest Test)PhysicalFeed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result.
Feed Pet EffectPhysical
Feed Pet Effect (Quest Test)Physical
Feedback changedShadowThe priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 18 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
Feedback changedShadowThe priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 35 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
Feedback changedShadowThe priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 54 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
Feedback changedShadowThe priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 77 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
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