Spells

14,326 spells

ItemsSpellsQuestsNPCsObjectsItem sets
SpellSchoolDescription
Enveloping WebsPhysicalImmobilizes an enemy, increases the time between its attacks by 100%, and prevents it from casting spells for 8 sec.
Enveloping WindsNatureSurrounds an enemy with a cyclone for up to 10 sec. If the target takes any damage, it will break free of the imprisoning winds.
Enveloping WindsNatureSurrounds an enemy with a cyclone for up to 10 sec. If the target takes any damage, it will break free of the imprisoning winds.
Enveloping WindsNatureSurrounds an enemy with a cyclone for up to 10 sec. If the target takes any damage, it will break free of the imprisoning winds.
Enveloping WindsNatureSurrounds an enemy with a cyclone for up to 10 sec. If the target takes any damage, it will break free of the imprisoning winds.
Envenom changedNatureFinishing move that deals Nature damage and increases your chance to apply poisons by 30% for 15 sec. Damage per combo point: 1 point : 50% of attack power 2 points: 100% of attack power 3 points: 150% of a
Envenom changedPhysical
Ephemeral PowerArcaneIncreases damage and healing done by magical spells and effects by up to 175 for 15 sec.
EpiphanyPhysicalEach spell you cast can trigger an Epiphany, increasing your mana regeneration by 24 for 30 sec.
EpiphanyHolyIncreases the friendly target's mana regeneration by 24 per 5 sec. for 30 sec.
Escape ArtistPhysicalEscape the effects of any immobilization or movement speed reduction effect.
Eskhandar's RagePhysicalIncreases your attack speed by 30% for 5 sec.
Eskhandar's RakePhysicalSlows enemy's movement by 60% and causes them to bleed for 150 damage over 30 sec.
Essence MangoPhysicalRestores 425 health and 735 mana over 30 sec. Must remain seated while eating.
Essence of SapphironPhysicalIncreases damage and healing done by magical spells and effects by up to 130 for 20 sec.
Essence of the RedHoly
Eternium Fishing LinePhysicalReplaces the fishing line on your fishing pole with a high test eternium line.
Ethereal FormPhysicalTeaches Ethereal Form (Rank 2).
Ethereal FormPhysicalTeaches Ethereal Form (Rank 1).
EvadePhysicalIncreases your defense by 3.
EvadePhysicalIncreases your defense by 6.
EvadePhysicalIncreases your defense by 9.
EvadePhysicalIncreases your defense by 3.
EvadePhysicalIncreases your defense by 3.
EvadePhysicalIncreases your defense by 3.
Evade (OLD)PhysicalIncreases your defense by 12.
Evade (OLD)PhysicalIncreases your defense by 3.
EvasionPhysicalIncreases the caster's chance to dodge by 25%. Lasts until cancelled.
EvasionPhysicalThe rogue's dodge chance will increase by 50% for 15 sec.
EvasionPhysicalIncreases the rogue's chance to dodge by 50% for 15 sec.
Evasion TESTPhysicalThe rogue's dodge chance will increase by 50% for 15 sec.
Everlook TransporterPhysicalRips the dimensional walls asunder and transports you to Everlook in Winterspring. There are technical problems that sometimes occur, but that's what Goblin Engineering is all about!
Evil EyePhysicalDrains 10 mana from an enemy.
Evil TwinNature
EvisceratePhysicalFinishing move that causes damage per combo point, increased by Attack Power: 1 point : 6-10 damage 2 points: 11-15 damage 3 points: 16-20 damage 4 points: 21-25 damage 5 points: 26-30 damage
EvisceratePhysicalFinishing move that causes damage per combo point, increased by Attack Power: 1 point : 14-22 damage 2 points: 25-33 damage 3 points: 36-44 damage 4 points: 47-55 damage 5 points: 58-66 damage
EvisceratePhysicalFinishing move that causes damage per combo point, increased by Attack Power: 1 point : 25-39 damage 2 points: 44-58 damage 3 points: 63-77 damage 4 points: 82-96 damage 5 points: 101-115 damage
EvisceratePhysicalFinishing move that causes damage per combo point, increased by Attack Power: 1 point : 41-61 damage 2 points: 72-92 damage 3 points: 103-123 damage 4 points: 134-154 damage 5 points: 165-185 damage
EvisceratePhysicalFinishing move that causes damage per combo point, increased by Attack Power: 1 point : 60-90 damage 2 points: 105-135 damage 3 points: 150-180 damage 4 points: 195-225 damage 5 points: 240-270 damag
EvisceratePhysicalFinishing move that causes damage per combo point, increased by Attack Power: 1 point : 99-143 damage 2 points: 176-220 damage 3 points: 253-297 damage 4 points: 330-374 damage 5 points: 407-451 dama
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