Spells
14,326 spells
| Spell | School | Description |
|---|---|---|
| Holy | ||
| Physical | Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells. | |
| Physical | Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells. | |
| Physical | Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells. | |
| Physical | Increases your maximum Mana by 1%. | |
| Physical | Increases your maximum Mana by 2%. | |
| Physical | Increases your maximum Mana by 3%. | |
| Physical | Increases your maximum Mana by 4%. | |
| Physical | Increases your maximum Mana by 5%. | |
| changed | Nature | Returns the spirit to the body, restoring a dead target to life with 65 health and 120 mana. Cannot be cast when in combat. |
| changed | Nature | Returns the spirit to the body, restoring a dead target to life with 150 health and 260 mana. Cannot be cast when in combat. |
| changed | Nature | Returns the spirit to the body, restoring a dead target to life with 250 health and 420 mana. Cannot be cast when in combat. |
| changed | Nature | Returns the spirit to the body, restoring a dead target to life with 400 health and 600 mana. Cannot be cast when in combat. |
| changed | Nature | Returns the spirit to the body, restoring a dead target to life with 600 health and 800 mana. Cannot be cast when in combat. |
| Shadow | Disorients nearby enemies, causing them to stop attacking their targets and wander around for 5 sec. | |
| Shadow | Reduces an enemy's casting speed by 50% and increases the time between its attacks by 100% for 15 min. | |
| Shadow | Reduces nearby enemies' Spirit by 50% and their Intellect by 50% for 15 min. | |
| changed | Physical | Upgrades Lok'delar, Stave of the Ancient Keepers to Lok'delar, Greatstaff of the Ancient Keepers. |
| changed | Physical | Upgrades Rhok'delar, Longbow of the Ancient Keepers to Rhok'delar, Greatbow of the Ancient Keepers. |
| Physical | Increases the time required for your rage to decay while out of combat by 30%. | |
| Physical | Permanently adds 10 Stamina, 10 Intellect, and increases healing by up to 24 to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | |
| Shadow | Creates an anti-magic shell around the caster, giving it magic immunity for 10 sec. | |
| Shadow | Creates an anti-magic shell around the caster, giving it magic immunity for 10 sec. | |
| Shadow | Creates an anti-magic shell around the caster, giving it magic immunity for 8 sec. | |
| Nature | Target is cured of poisons up to level 25. | |
| Physical | Creates 3 Vials of Anti-Venom. | |
| Physical | Increases your Defense skill by 2. | |
| Physical | Increases your Defense skill by 4. | |
| Physical | Increases your Defense skill by 6. | |
| Physical | Increases your Defense skill by 8. | |
| Physical | Increases your Defense skill by 10. | |
| Physical | Increases your chance to dodge by an additional 1%. | |
| Physical | Increases your chance to dodge by an additional 2%. | |
| Physical | Increases your chance to dodge by an additional 3%. | |
| Physical | Increases your chance to dodge by an additional 4%. | |
| Physical | Increases your chance to dodge by an additional 5%. | |
| Physical | Increases your Defense skill by 2. | |
| Physical | Increases your Defense skill by 4. | |
| Physical | Increases your Defense skill by 6. | |
| Physical | Increases your Defense skill by 8. |