Spells

14,326 spells

ItemsSpellsQuestsNPCsObjectsItem sets
SpellSchoolDescription
Aimed Shot changedPhysicalAn aimed shot that deals your weapon damage plus 150% of your ranged weapon DPS and 20% of your ranged attack power.
Aimed Shot changedPhysicalAn aimed shot that deals your weapon damage plus 150% of your ranged weapon DPS and 20% of your ranged attack power.
Aimed Shot changedPhysicalAn aimed shot that deals your weapon damage plus 150% of your ranged weapon DPS and 20% of your ranged attack power.
Aimed Shot changedPhysicalAn aimed shot that deals your weapon damage plus 150% of your ranged weapon DPS and 20% of your ranged attack power.
Air BubblesPhysical
Air BubblesPhysical
Air BubblesPhysical
Air BubblesPhysical
Alchemists StonePhysicalIncreases the effects that healing and mana potions have on the wearer by 33%.
AlchemyPhysicalAllows an alchemist to brew basic potions up to a maximum potential skill of 75. Requires Herbs found with the Herbalism skill.
AlchemyPhysicalAllows an alchemist to brew standard potions up to a maximum potential skill of 150.
AlchemyPhysicalAllows an alchemist to brew amazing potions up to a maximum potential skill of 225.
AlchemyPhysicalAllows an alchemist to brew astounding potions up to a maximum potential skill of 300.
Alex's AudacityPhysicalDefense +1000. Consider yourself born again hardcore!
Alterac Manna BiscuitPhysicalRestores 735 health and 735 mana over 30 sec. Must remain seated while eating.
Alterac Ram Collar DNDPhysicalUse to train an Alterac Ram. Return the tamed animal to the Stormpike Stable Master.
Alterac Spring WaterPhysicalIncreases Spirit by 10 for 10 min.
Alterac Spring WaterPhysicalRestores 735 mana over 30 sec. Must remain seated while drinking. Also increases your Spirit by 10 for 10 min.
Altered Cauldron ToxinHolyDamage dealt is decreased by 20%.
AmbushPhysicalAmbush the target, causing 250% weapon damage plus 70 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
AmbushPhysicalAmbush the target, causing 250% weapon damage plus 100 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
AmbushPhysicalAmbush the target, causing 250% weapon damage plus 125 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
AmbushPhysicalAmbush the target, causing 250% weapon damage plus 185 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
AmbushPhysicalAmbush the target, causing 250% weapon damage plus 230 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
AmbushPhysicalAmbush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
AmbushPhysicalAmbush the target, causing 128 to 192 damage.
Amnennar's WrathPhysicalKnocks an enemy back.
AmnesiaPhysicalReduces your threat to enemy targets within 40 yards, making them less likely to attack you.
AmorousPhysical
Amplify CurseShadowIncreases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
Amplify DamageShadowIncreases all forms of damage taken by an enemy by 50% for 10 sec.
Amplify DamageShadowIncreases all forms of damage taken by an enemy by 100% for 10 sec.
Amplify FlamesFireIncreases the Fire damage taken by an enemy by 100 for 30 sec.
Amplify Magic changedArcaneAmplifies magic used against the targeted party member, increasing damage taken from spells by up to 15 and healing spells by up to 30. Lasts 1 hr.
Amplify Magic changedArcaneAmplifies magic used against the targeted party member, increasing damage taken from spells by up to 30 and healing spells by up to 60. Lasts 1 hr.
Amplify Magic changedArcaneAmplifies magic used against the targeted party member, increasing damage taken from spells by up to 50 and healing spells by up to 100. Lasts 1 hr.
Amplify Magic changedArcaneAmplifies magic used against the targeted party member, increasing damage taken from spells by up to 75 and healing spells by up to 150. Lasts 1 hr.
Ancestor's VengeanceShadowParty members have chance to crit increased by 4%. Lasts for 20 sec.
Ancestral FortitudeHoly
Ancestral FortitudeHoly
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