Spells
14,326 spells
| Spell | School | Description |
|---|---|---|
| Physical | Randomly increases the Magical damage dealt by the caster by up to 1 to 75 for 30 min. | |
| Physical | Charge an enemy, generate 9 rage, and stun it for 1 sec. Cannot be used in combat. | |
| Physical | Charge an enemy, generate 12 rage, and stun it for 1 sec. Cannot be used in combat. | |
| Physical | Charges an enemy, immobilizes it for 1 sec, and adds 50 melee attack power to the boar's next attack. | |
| Physical | Charge an enemy, generate 15 rage, and stun it for 1 sec. Cannot be used in combat. | |
| Physical | Charges an enemy, inflicting 1313 to 1687 Fire damage to the target and any other nearby enemies, as well as knocking them all back. | |
| Physical | Charges an enemy, inflicting normal damage plus 1. | |
| Physical | Charges an enemy, inflicting normal damage plus 0 and stuns the opponent for 2 sec. | |
| Physical | Charges an enemy, inflicting normal damage plus 1 and stuns the opponent for until cancelled. | |
| Physical | Charges an enemy, inflicting normal damage plus 0 and stuns the opponent for 2 sec. | |
| Physical | Charges an enemy, inflicting normal damage plus 0 and stuns the opponent for 2 sec. | |
| Physical | Charges an enemy, inflicting normal damage plus 0 and stuns the opponent for 2 sec. | |
| Physical | Charges an enemy, immobilizes it for 1 sec, and adds 100 melee attack power to the boar's next attack. | |
| Physical | Charges an enemy, immobilizes it for 1 sec, and adds 180 melee attack power to the boar's next attack. | |
| Physical | Charges an enemy, immobilizes it for 1 sec, and adds 250 melee attack power to the boar's next attack. | |
| Physical | Charges an enemy, immobilizes it for 1 sec, and adds 390 melee attack power to the boar's next attack. | |
| Physical | Charges an enemy, immobilizes it for 1 sec, and adds 550 melee attack power to the boar's next attack. | |
| Physical | Charge an enemy, generate 50 rage and stun them for 1 sec. | |
| Physical | Energize at the Equinex Monolith. | |
| Physical | ||
| Arcane | Hurls a magical bolt at an enemy, inflicting Arcane damage. | |
| Physical | Creates a Charged Scale of Onyxia. | |
| Physical | Charges the Rod of Helcular when used at the three ceremonial pyres. | |
| Holy | Charisma tooltip. | |
| Holy | Decreases range at which monsters will attack party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. | |
| Physical | ||
| Physical | Stuns the target for 4 sec. Must be stealthed. Awards 2 combo points. | |
| Physical | Inflicts normal damage plus 45 to 51 on an enemy, stunning it for 5 sec. when attacking from stealth. | |
| Physical | Stuns an enemy for 4 sec. Must be stealthed. Awards 2 combo points. | |
| Physical | Reduces the Mana cost of your shapeshifting spells by 150. | |
| Physical | When your health drops below 20%, for the next 5 seconds healing spells cast on you help you to Cheat Death, increasing healing done by up to 160. | |
| Physical | Increases healing received by up to 160. | |
| Physical | ||
| Frost | Blasts enemies near the caster for 1 to 2 cold damage and freezes them in place for up to 10 sec. | |
| Shadow | ||
| changed | Physical | Summons and dismisses a rideable Chestnut Mare. |
| Physical | Increases the Physical damage dealt by the chicken by 100% and speeds the chicken's attack by 100% for 10 sec. | |
| Frost | Blasts nearby enemies with ice, dealing 744 to 956 damage, increasing the time between their attacks by 300%, and movement speed by 40%. | |
| Frost | ||
| Frost | Blasts nearby enemies for Frost damage, knocking them back and reducing their movement speed for up to 10 sec. |