Spells
14,326 spells
| Spell | School | Description |
|---|---|---|
| Nature | Heals the friendly target for 551 to 629, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is ?% as effective as the previous target. H | |
| Nature | Infuses a wounded ally with healing energy that spreads to another nearby ally. The spell affects up to 3 targets, but the healing energy is diminished by 50% for each successive target. | |
| Nature | Infuses a wounded ally with healing energy that spreads to another nearby ally. The spell affects up to 3 targets, but the healing energy is diminished by 50% for each successive target. | |
| Nature | Infuses a wounded ally with healing energy that spreads to another nearby ally. The spell affects up to 3 targets, but the healing energy is diminished by 50% for each successive target. | |
| Physical | Your Healing Wave will now jump to additional nearby targets. Each jump reduces the effectiveness of the heal by 80%, and the spell will jump to up to two additional targets. | |
| changed | Nature | Hurls a lightning bolt at the enemy, dealing 160 to 182 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. |
| Physical | Teaches Chain Lightning (Rank 1). | |
| changed | Nature | Hurls a lightning bolt at the enemy, dealing 233 to 261 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. |
| changed | Nature | Hurls a lightning bolt at the enemy, dealing 318 to 356 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. |
| changed | Nature | Hurls a lightning bolt at the enemy, dealing 414 to 463 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. |
| Nature | Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 3 targets, inflicting greater Nature damage to each successive target. | |
| Nature | Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 3 targets, causing Nature damage to each. | |
| Nature | Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 5 targets, inflicting greater Nature damage to each successive target. | |
| Nature | Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 3 targets, causing Nature damage to each. | |
| Nature | Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 3 targets, causing Nature damage to each. | |
| Nature | Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 10 targets, inflicting greater Nature damage to each successive target. | |
| Nature | Blasts up to 3 targets for 105 to 145 Nature damage. | |
| Nature | Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 3 targets, inflicting greater Nature damage to each successive target. | |
| Nature | Blasts up to 3 targets for 150 to 250 Nature damage. Each target after the first takes less damage. | |
| Nature | Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 3 targets, causing Nature damage to each. | |
| Nature | Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 3 targets, causing Nature damage to each. | |
| Nature | Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 3 targets, causing Nature damage to each. | |
| Nature | Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 10 targets, inflicting greater Nature damage to each successive target. | |
| Nature | Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 5 targets, inflicting greater Nature damage to each successive target. | |
| Nature | Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 3 targets, causing Nature damage to each. | |
| Nature | Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 15 targets, inflicting greater Nature damage to each successive target. | |
| Nature | Strikes nearby enemies with a lightning bolt that arcs to another nearby enemies. The spell affects up to 10 targets, inflicting greater Nature damage to each successive target. | |
| Nature | Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 3 targets, causing 28 to 32 Nature damage to each. | |
| Nature | Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 3 targets, causing Nature damage to each. | |
| Nature | Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 3 targets, causing Nature damage to each. | |
| Frost | Forms icy chains around the enemy, locking the target in place for 15 sec. | |
| Physical | Teaches Chains of Ice (Rank 1). | |
| Frost | Forms icy chains around the enemy, locking the target in place for 20 sec. | |
| Physical | Teaches Chains of Ice (Rank 2). | |
| Shadow | ||
| Physical | Forces all nearby enemies to focus attacks on you for 6 sec. | |
| Physical | Forces all nearby enemies to focus attacks on you for 6 sec. | |
| Physical | +150 Attack Power when fighting Undead and Demons. It also allows the acquisition of Scourgestones on behalf of the Argent Dawn. | |
| Physical | Increases damage done to Undead and Demons by magical spells and effects by up to 85. It also allows the acquisition of Scourgestones on behalf of the Argent Dawn. | |
| Fire | Restores 1 to 500 mana and increases the damage of your next Fire spell by up to 100. Effect lasts for 1 min. |