Spells
14,326 spells
| Spell | School | Description |
|---|---|---|
| changed | Physical | |
| Physical | Gives you a 8% bonus to Physical and Holy damage for 8 sec after a critical strike from a weapon swing, spell or ability. Each hit while Vengeance is active restores 4% of your total mana. | |
| Physical | Gives you a 11% bonus to Physical and Holy damage for 8 sec after a critical strike from a weapon swing, spell or ability. Each hit while Vengeance is active restores 4% of your total mana. | |
| Physical | Gives you a 15% bonus to Physical and Holy damage for 8 sec after a critical strike from a weapon swing, spell or ability. Each hit while Vengeance is active restores 4% of your total mana. | |
| Physical | Gives you a 19% bonus to Physical and Holy damage for 8 sec after a critical strike from a weapon swing, spell or ability. Each hit while Vengeance is active restores 4% of your total mana. | |
| Nature | ||
| Nature | ||
| Nature | ||
| Nature | ||
| Physical | Chance to strike your ranged target with a Venom Shot for 31 to 45 Nature damage. | |
| Nature | Venom Shot for 31 to 45 Nature damage. | |
| Nature | Spits poison at an enemy, inflicting Nature damage, then additional damage every 5 sec. for 10 sec. | |
| Nature | Spits poison at an enemy, inflicting Nature damage, then additional damage every 5 sec. for 10 sec. | |
| Nature | Spits poison at an enemy, causing harm and inflicting additional Nature damage every 5 sec. for 10 sec. | |
| Nature | Spits poison at nearby enemies, inflicting Nature damage, then additional damage every 5 sec. for 10 sec. | |
| Nature | Spits poison at an enemy, causing harm and inflicting additional Nature damage every 5 sec. for 10 sec. | |
| Nature | Spits poison at an enemy, inflicting Nature damage, then additional damage every 2 sec. for 10 sec. | |
| Nature | Spits poison at an enemy, inflicting Nature damage, then additional damage every 2 sec. for 10 sec. | |
| Nature | Spits poison at nearby enemies, inflicting Nature damage, then additional damage every 5 sec. for 30 sec. | |
| Nature | Spits poison at an enemy, inflicting Nature damage, then additional damage every 2 sec. for 8 sec. | |
| Nature | Spits poison at an enemy, inflicting Nature damage. | |
| Nature | Inflicts 10 Nature damage to an enemy, then an additional 2 damage every 5 sec. for 45 sec. | |
| Nature | Inflicts 10 Nature damage to an enemy, then an additional 2 damage every 5 sec. for 30 sec. | |
| changed | Physical | Your Nature spells ignore 50% of the Nature resistance of your targets. Targets immune to Nature damage are treated as having 55 Nature resistance. |
| Nature | ||
| Nature | ||
| Physical | Increases the chance to apply Rogue poisons to your target by 30% for 20 sec. | |
| changed | Physical | Garrote can be used outside of stealth and from any direction, and costs 20 less energy. Each bleed and poison tick restores 2 energy. |
| Physical | Increases damage done from spells by up to 23 for 1 hr. | |
| changed | Physical | Your Mind Blast ability also hits targets afflicted by your Shadow Word: Pain. |
| changed | Physical | Increases the damage done by your Shadow spells by 15%. |
| changed | Physical | Your Shadow Word: Pain damage has a chance to heal you for 100 health. |
| changed | Physical | Your Mind Blast has a chance to apply its damage twice. |
| changed | Physical | Your Mind Flay ability applies Shadow Word: Pain to a nearby target that is in combat every other tick. |
| changed | Physical | Increases your chance of a critical hit with Mind Flay by 25%. |
| changed | Physical | Reduces the cooldown of Mind Blast by 3 sec. |
| changed | Physical | Improves your chance to get a critical strike with Shadow spells by 5%. |
| changed | Physical | Improves your chance to get a critical strike with Shadow spells by 9%. |
| changed | Physical | Your Mind Flay ability has a 7% chance to hit twice. |
| changed | Physical | Reduces the threat generated by your Shadow spells by 25%. |