Spells
14,326 spells
| Spell | School | Description |
|---|---|---|
| Physical | Teaches Unyielding Will (Rank 3). | |
| Nature | Strikes enemies in a cone in front of the caster, knocking them back. | |
| Physical | Inflicts normal damage plus 50 to an enemy, knocking it back. | |
| Physical | Inflicts normal damage plus 50 to an enemy, knocking it back. | |
| Physical | Inflicts normal damage plus 50 to an enemy, knocking it back. | |
| Physical | Inflicts normal damage plus 950 to 1050 to an enemy, knocking it back. | |
| Physical | Complete the aquatic time trial at the Shrine of Remulos. | |
| Physical | ||
| Physical | Has a 2% chance when struck in combat of protecting you with a holy shield. | |
| Holy | Instantly shields the target, absorbing 200 damage. Lasts 15 sec. While the shield holds, spells will not be interrupted by physical attacks. | |
| Physical | Offer a tribute at Uther Lightbringer's tomb in Western Plaguelands. | |
| Physical | ||
| changed | Shadow | Afflicts the target with Shadow energy: all raid members are healed for 30% of the Shadow spell damage you deal. Lasts 1 min. |
| Shadow | ||
| Physical | Your Shadow Bolts now have a chance to heal you for 270 to 330. | |
| Physical | Heal self for 270 to 330. | |
| Physical | Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. | |
| Physical | Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1). | |
| Physical | ||
| Physical | ||
| Physical | Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1). | |
| Shadow | Prevents healing on the target. | |
| Shadow | Reduces healing effects for an enemy by 75% for 15 sec. | |
| Shadow | Reduces healing effects for nearby enemies by 75% for 15 sec. | |
| Shadow | Reduces healing effects for an enemy by 75% for 6 sec. | |
| Shadow | Reduces healing effects for an enemy by 75% for 8 sec. | |
| Shadow | Reduces healing effects for an enemy by 75% for 10 sec. | |
| Shadow | Reduces healing effects for nearby enemies by 75% for 6 sec. | |
| Nature | ||
| Nature | ||
| Physical | Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 20%. | |
| Physical | Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 40%. | |
| Physical | Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 60%. | |
| Physical | Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 80%. | |
| Physical | Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 100%. | |
| Physical | Gives you a 4% bonus to Physical and Holy damage for 8 sec after a critical strike from a weapon swing, spell or ability. Each hit while Vengeance is active restores 4% of your total mana. | |
| changed | Physical | |
| changed | Physical | |
| changed | Physical | |
| changed | Physical |