Spells
14,326 spells
| Spell | School | Description |
|---|---|---|
| Physical | ||
| Physical | Eats away at an enemy's armor, reducing it by 0 per application. Can be applied up to 5 times. Lasts 30 sec. | |
| Physical | Teaches Turn Undead (Rank 2). | |
| Physical | Teaches Turn Undead (Rank 1). | |
| Nature | The targeted undead enemy will be compelled to flee for up to 10 sec. Damage caused may interrupt the effect. Only one target can be turned at a time. | |
| Nature | The targeted undead enemy will be compelled to flee for up to 15 sec. Damage caused may interrupt the effect. Only one target can be turned at a time. | |
| Nature | The targeted undead enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. Only one target can be turned at a time. | |
| Nature | Compels an undead enemy to flee for up to 20 sec. Only one target can be turned at a time. | |
| changed | Physical | Summons and dismisses a rideable Raptor. |
| Physical | Bestows the wearer with the evil aura of a Twilight's Hammer cultist. | |
| Physical | When worn with the Twilight Trappings Set, allows access to a Wind Stone in Silithus. | |
| Physical | When worn with the Twilight Trappings Set and the Medallion of Station, allows access to a Greater Wind Stone. | |
| Physical | ||
| Arcane | ||
| Nature | Deals nature damage to enemies in an area over 10 sec, slowing their movement by 70% and increasing the time between their attacks by 300%. | |
| Nature | Allows you to resurrect yourself upon death with 20% health and mana. Usable once per hour. | |
| Shadow | Gives the wearer a 10% chance of being able to resurrect with 20% health and mana. | |
| changed | Physical | Increases damage done while wielding a Two-Handed Axe or Mace by 25%. |
| Physical | Increases the damage you deal with two-handed melee weapons by 1%. | |
| Physical | Increases the damage you deal with two-handed melee weapons by 2%. | |
| Physical | Increases the damage you deal with two-handed melee weapons by 3%. | |
| Physical | Increases the damage you deal with two-handed melee weapons by 4%. | |
| Physical | Increases the damage you deal with two-handed melee weapons by 5%. | |
| Physical | Increases the damage you deal with two-handed melee weapons by 2%. | |
| Physical | Increases the damage you deal with two-handed melee weapons by 4%. | |
| Physical | Increases the damage you deal with two-handed melee weapons by 6%. | |
| Holy | Heal target to full every until cancelled seconds | |
| Physical | Place in the Uldaman map room. | |
| Physical | Inflicts 350% weapon damage and leaves the target unbalanced, reducing their defense skill by 100 for 6 sec. | |
| Physical | Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%. | |
| Physical | Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%. | |
| Physical | Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%. | |
| Physical | Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%. | |
| Physical | Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. | |
| Physical | Gives you a 8% chance to generate an additional Rage point when you deal melee damage with a weapon. | |
| Physical | Gives you a 16% chance to generate an additional Rage point when you deal melee damage with a weapon. | |
| Physical | Gives you a 24% chance to generate an additional Rage point when you deal melee damage with a weapon. | |
| Physical | Gives you a 32% chance to generate an additional Rage point when you deal melee damage with a weapon. | |
| Physical | Gives you a 40% chance to generate an additional Rage point when you deal melee damage with a weapon. | |
| Physical | Increases damage done to Undead with either spells or physical attacks by 3. |