Spells
14,326 spells
| Spell | School | Description |
|---|---|---|
| Physical | Transmutes Earth to Living Essence. | |
| Physical | Transmutes Earth into Water. | |
| Physical | Transmutes a Heart of Fire into three Elemental Fires. | |
| Physical | Transmutes Fire into Earth. | |
| Physical | Turns a bar of Iron into a bar of Gold. | |
| Physical | Transmutes Living Essence into Earth. | |
| Physical | Turns a bar of Mithril into a bar of Truesilver. | |
| Physical | Purifies Essence of Undeath turning it into Water. | |
| Physical | Transmutes Water into Air. | |
| Physical | Taints Essence of Water turning it into Undeath. | |
| Nature | ||
| Physical | ||
| Fire | ||
| Nature | ||
| Nature | ||
| Nature | Renders a target unable to move for 10 sec. | |
| Physical | Decreases the chance enemies will resist trap effects by 5%. | |
| Physical | Decreases the chance enemies will resist trap effects by 10%. | |
| changed | Physical | Increases the damage done by your traps by 5%. |
| Nature | 15% increase to the total damage absorbed by Mana Shield. | |
| changed | Physical | Transforms the druid into a travel form, increasing movement speed by 60%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement |
| Nature | Transforms the druid into a tree form, removing all harmful physical effects and protecting from all physical attacks for 8 sec, but during that time you cannot attack, move or cast spells. Also protects the caster from | |
| Frost | Silences, inflicts 30 Frost damage every 3 sec., and reduces an enemy's attack speed by 25% for 12 sec. | |
| changed | Nature | Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 50 yards. Lasts 10 min. |
| Physical | Use on Injured, Badly Injured, and Critically Injured Soldiers. | |
| Physical | Allows a leatherworker to make special tribal armors that are unavailable to a normal leatherworker. | |
| Arcane | ||
| Physical | Target gets a trick or a treat. | |
| Arcane | ||
| Shadow | ||
| Physical | Trips the enemy humanoid, causing 10 damage and knocking the opponent down for 3 sec. Awards 1 combo point. | |
| Physical | Trips the enemy humanoid, causing 25 damage and knocking the opponent down for 3 sec. Awards 1 combo point. | |
| Physical | Gives the caster 2 extra attacks. | |
| Physical | Increases your health by 23 to 37, but decreases your spirit by 4 for 5 min. | |
| Physical | Changes the caster's image into a that of a ghoul. | |
| Nature | ||
| Arcane | Increases the attack power of party members within 45 yards by 50. Lasts 30 min. | |
| Arcane | Increases the attack power of party members within 45 yards by 75. Lasts 30 min. | |
| Arcane | Increases the attack power of party members within 45 yards by 100. Lasts 30 min. | |
| Physical | Allows opening of difficult locks. The skeleton key is consumed in the process. |