Spells
14,326 spells
| Spell | School | Description |
|---|---|---|
| Fire | Inflicts 340 to 460 Fire damage and stuns targets for 5 sec in a 10 yard radius. Any damage will break the effect. | |
| Shadow | Bewitches enemies in a cone in front of the caster so that they fall asleep, rendering them unable to attack or cast spells for 10 sec. | |
| Physical | Detaches the twin blades, forming two separate warglaives. | |
| Physical | Detaches the twin blades, forming two separate warglaives. | |
| Holy | Absorbs 900 damage. Lasts 20 sec. | |
| changed | Physical | Increases your Attack Power by 50. |
| changed | Physical | Your normal critical hits with attacks and spells heal you for 50 Health. |
| changed | Physical | Your Stormstrike has a 8% chance to cast Earth Shock, Fire Shock, and Frost shock. |
| changed | Physical | Your Stormstrike has a 8% chance to increase your attack speed by 15% for 6 seconds. |
| changed | Physical | Your Stormstrike ability has a 10% chance to cast twice. |
| Arcane | Reduces the threat you generate by 35% for 20 sec. | |
| Physical | Increases healing done by the next 5 spells by up to 450 for 30 sec. | |
| Physical | Connects the twin warglaives of Azzinoth, forming the Twin Blades of Azzinoth. | |
| changed | Nature | Increases damage and healing done by magical spells and effects by up to 23. |
| changed | Physical | Reduces the threat generated by your spells by 20%. |
| changed | Physical | Your Lightning Bolt ability hits have a 5% chance to cast Fire Shock, Frost Shock, and Earth Shock on the target. |
| changed | Physical | Increases the Attack Power bonus of the extra attacks from your Windfury Weapon ability by 20%. |
| changed | Physical | Reduces the threat generated by your spells and attacks by 20%. |
| changed | Physical | Your Stormstrike ability hits have a 5% chance to cast Fire Shock, Frost Shock, and Earth Shock on the target. |
| Physical | Chance on spell cast to increase your damage and healing by up to 95 for 10 sec. | |
| Holy | Increases damage and healing done by magical spells and effects by up to 95. | |
| Nature | Causes 3 Nature damage to attackers when hit and increases Nature resistance by 50 for 30 sec. | |
| Shadow | When struck in combat has a 1% chance of raising a thorny shield that inflicts 3 Nature damage to attackers when hit and increases Nature resistance by 50 for 30 sec. | |
| Physical | Spirit increased by 5%. | |
| changed | Physical | Your offensive spell critical strikes have a 20% chance to reduce the base mana cost of your next spell by 50%. |
| changed | Physical | Your Flametongue Totem grants 20 spell damage. |
| changed | Arcane | |
| Physical | Increases armor by 250 for 30 sec. | |
| Physical | When struck in combat has a 1% chance of increasing all party member's armor by 250 for 30 sec. | |
| changed | Physical | Your harmful spells have a 5% chance to restore 200 Mana. |
| changed | Physical | Reduces the cooldown on your Innervate ability by 48 sec. |
| Physical | Reloads an empty Goblin mortar. | |
| Physical | ||
| changed | Physical | Your Earth Shock has a 25% chance to heal you for 270 to 331. |
| changed | Physical | Increases the damage done by your Lightning Bolt and Chain Lightning by 15%. |
| changed | Physical | Your Chain Lightning also puts your Flame Shock on all targets it hits. |
| changed | Physical | Your Lightning Bolt also hits all targets afflicted with your Flame Shock. |
| changed | Physical | Your Chain Lightning has a chance to cast again on a nearby target. |
| changed | Physical | Your Strength of Earth Totem ability grants an additional 12 strength. |
| changed | Physical | Your Stormstrike ability does an additional 30 damage per weapon. |