Spells
14,326 spells
| Spell | School | Description |
|---|---|---|
| Shadow | ||
| Shadow | ||
| Shadow | ||
| Shadow | ||
| Shadow | ||
| Shadow | ||
| Shadow | ||
| Shadow | ||
| Shadow | ||
| Shadow | ||
| Shadow | ||
| Shadow | ||
| Shadow | ||
| Physical | Allows a blacksmith to make special maces and hammers that are unavailable to the typical artisan weaponsmith. | |
| Physical | Reduces the casting time of your Heal and Greater Heal spells by ? sec. | |
| Physical | Reduces the casting time of your Heal and Greater Heal spells by ? sec. | |
| Physical | Reduces the casting time of your Heal and Greater Heal spells by ? sec. | |
| Physical | Reduces the casting time of your Heal and Greater Heal spells by ? sec. | |
| Physical | Reduces the casting time of your Heal and Greater Heal spells by ? sec. | |
| Physical | Reduces the chance enemies have to detect you while in Stealth mode. | |
| Physical | Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 1). | |
| Physical | Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 2). | |
| Physical | Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 3). | |
| Physical | Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4). | |
| Fire | Your Fire and Frost spell criticals will refund 10% of their base mana cost. | |
| Fire | Your Fire and Frost spell criticals will refund 20% of their base mana cost. | |
| Fire | Your Fire and Frost spell criticals will refund 30% of their base mana cost. | |
| Arcane | Restores 1 mana. | |
| Physical | Reduces the casting time of your Imp, Voidwalker, Succubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%. | |
| Physical | Reduces the casting time of your Imp, Voidwalker, Succubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%. | |
| Physical | Allows a blacksmith to make special Swords that are unavailable to the typical artisan weaponsmith. | |
| Physical | Drops a target dummy on the ground that attracts nearby monsters to attack it. Lasts for 15 seconds or until killed. | |
| Physical | Causes nearby monsters to attack the caster. | |
| changed | Physical | Increases the druid's next attack by 18 damage. |
| changed | Physical | Increases the druid's next attack by 27 damage. |
| changed | Physical | Increases the druid's next attack by 37 damage. |
| Physical | Increases the next attack by 20 damage. | |
| changed | Physical | Increases the druid's next attack by 49 damage. |
| changed | Physical | Increases the druid's next attack by 71 damage. |
| changed | Physical | Increases the druid's next attack by 101 damage. |