Spells

14,326 spells

ItemsSpellsQuestsNPCsObjectsItem sets
SpellSchoolDescription
Mark of the Dragon LordPhysicalA protective mana shield surrounds the caster absorbing 500 damage. While the shield holds, increases mana regeneration by 22 every 5 sec for 30 min.
Mark of the Wild changedNatureIncreases the friendly target's armor by 25 for 1 hr.
Mark of the Wild changedNatureIncreases the friendly target's armor by 65 and all attributes by 2 for 1 hr.
Mark of the Wild changedNatureIncreases the friendly target's armor by 150, all attributes by 6 and all resistances by 5 for 1 hr.
Mark of the WildPhysicalTeaches Mark of the Wild (Rank 1).
Mark of the WildPhysicalTeaches Mark of the Wild (Rank 2).
Mark of the WildPhysicalTeaches Mark of the Wild (Rank 3).
Mark of the WildPhysicalTeaches Mark of the Wild (Rank 4).
Mark of the Wild changedNatureIncreases the friendly target's armor by 105 and all attributes by 4 for 1 hr.
Mark of the Wild changedNatureIncreases the friendly target's armor by 195, all attributes by 8 and all resistances by 10 for 1 hr.
Mark of the Wild changedNatureIncreases the friendly target's armor by 240, all attributes by 10 and all resistances by 15 for 1 hr.
Mark of the Wild changedNatureIncreases the friendly target's armor by 285, all attributes by 12 and all resistances by 20 for 1 hr.
Mark of the WildNatureIncreases the friendly target's armor by 384, all attributes by 16 and all resistances by 27 for 30 min.
Mark of the WildNatureIncreases the friendly target's armor by 285, all attributes by 12 and all resistances by 20 for 30 min.
Mark of ZeliekPhysical
Marksman HitPhysicalFire at the target with a ranged weapon.
MartyrdomPhysicalGives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking da
MartyrdomPhysicalGives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking d
Mass DispellPhysicalDispels 2 to 3 hostile effects on friendly targets and 2 to 3 positive effects on hostile targets from targets next to the infernal.
Mass HealingPhysical
Mass NullifyPhysicalAttempts to dispel a harmful curse, disease, magic effect, or poison effect from nearby allies.
Mass Smelt Copper OLDPhysicalAllows the miner to smelt 10 chunks of copper ore into 10 copper bars. Smelting copper requires a forge.
Massive DestructionFireIncreases the critical hit chance of your Destruction spells by 10% for 20 sec.
Massive TremorPhysicalCauses a massive ground tremor, inflicting 900 to 1100 damage to nearby enemies and interrupts any spell being cast for 2 sec..
Master AnglerPhysicalTurns you into a fish giving water breath and increasing your movement speed, but attacking or casting while in this form breaks the effect. Does not work out of water or at the water's surface.
Master AxesmithPhysicalAllows a blacksmith to make special axes that are unavailable to the typical artisan weaponsmith.
Master ConjurorPhysicalReduces the Mana cost and casting time of your Stone creation spells by 20%.
Master ConjurorPhysicalReduces the Mana cost and casting time of your Stone creation spells by 40%.
Master DemonologistShadow
Master DemonologistShadow
Master DemonologistShadow
Master DemonologistShadow
Master DemonologistShadowGrants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 4%. Voidwalker - Reduces physical damage taken by 2%. Succubus - Increases all damage caus
Master DemonologistShadowGrants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 8%. Voidwalker - Reduces physical damage taken by 4%. Succubus - Increases all damage caus
Master DemonologistShadowGrants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 12%. Voidwalker - Reduces physical damage taken by 6%. Succubus - Increases all damage cau
Master DemonologistShadowGrants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 16%. Voidwalker - Reduces physical damage taken by 8%. Succubus - Increases all damage cau
Master DemonologistShadowGrants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 20%. Voidwalker - Reduces physical damage taken by 10%. Succubus - Increases all damage ca
Master DemonologistShadow
Master DemonologistShadow
Master DemonologistShadow
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