Spells
14,326 spells
| Spell | School | Description |
|---|---|---|
| Physical | A protective mana shield surrounds the caster absorbing 500 damage. While the shield holds, increases mana regeneration by 22 every 5 sec for 30 min. | |
| changed | Nature | Increases the friendly target's armor by 25 for 1 hr. |
| changed | Nature | Increases the friendly target's armor by 65 and all attributes by 2 for 1 hr. |
| changed | Nature | Increases the friendly target's armor by 150, all attributes by 6 and all resistances by 5 for 1 hr. |
| Physical | Teaches Mark of the Wild (Rank 1). | |
| Physical | Teaches Mark of the Wild (Rank 2). | |
| Physical | Teaches Mark of the Wild (Rank 3). | |
| Physical | Teaches Mark of the Wild (Rank 4). | |
| changed | Nature | Increases the friendly target's armor by 105 and all attributes by 4 for 1 hr. |
| changed | Nature | Increases the friendly target's armor by 195, all attributes by 8 and all resistances by 10 for 1 hr. |
| changed | Nature | Increases the friendly target's armor by 240, all attributes by 10 and all resistances by 15 for 1 hr. |
| changed | Nature | Increases the friendly target's armor by 285, all attributes by 12 and all resistances by 20 for 1 hr. |
| Nature | Increases the friendly target's armor by 384, all attributes by 16 and all resistances by 27 for 30 min. | |
| Nature | Increases the friendly target's armor by 285, all attributes by 12 and all resistances by 20 for 30 min. | |
| Physical | ||
| Physical | Fire at the target with a ranged weapon. | |
| Physical | Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking da | |
| Physical | Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking d | |
| Physical | Dispels 2 to 3 hostile effects on friendly targets and 2 to 3 positive effects on hostile targets from targets next to the infernal. | |
| Physical | ||
| Physical | Attempts to dispel a harmful curse, disease, magic effect, or poison effect from nearby allies. | |
| Physical | Allows the miner to smelt 10 chunks of copper ore into 10 copper bars. Smelting copper requires a forge. | |
| Fire | Increases the critical hit chance of your Destruction spells by 10% for 20 sec. | |
| Physical | Causes a massive ground tremor, inflicting 900 to 1100 damage to nearby enemies and interrupts any spell being cast for 2 sec.. | |
| Physical | Turns you into a fish giving water breath and increasing your movement speed, but attacking or casting while in this form breaks the effect. Does not work out of water or at the water's surface. | |
| Physical | Allows a blacksmith to make special axes that are unavailable to the typical artisan weaponsmith. | |
| Physical | Reduces the Mana cost and casting time of your Stone creation spells by 20%. | |
| Physical | Reduces the Mana cost and casting time of your Stone creation spells by 40%. | |
| Shadow | ||
| Shadow | ||
| Shadow | ||
| Shadow | ||
| Shadow | Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 4%. Voidwalker - Reduces physical damage taken by 2%. Succubus - Increases all damage caus | |
| Shadow | Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 8%. Voidwalker - Reduces physical damage taken by 4%. Succubus - Increases all damage caus | |
| Shadow | Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 12%. Voidwalker - Reduces physical damage taken by 6%. Succubus - Increases all damage cau | |
| Shadow | Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 16%. Voidwalker - Reduces physical damage taken by 8%. Succubus - Increases all damage cau | |
| Shadow | Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 20%. Voidwalker - Reduces physical damage taken by 10%. Succubus - Increases all damage ca | |
| Shadow | ||
| Shadow | ||
| Shadow |