Spells
14,326 spells
| Spell | School | Description |
|---|---|---|
| Fire | Deals 61 to 69 fire damage for 8 sec to all targets in a cone in front of the engineer using the weapon. That is unless it explodes..... | |
| Fire | Deals 61 to 69 fire damage for 8 sec to all targets in a cone in front of the engineer using the weapon. That is unless it explodes..... | |
| Fire | Deals 158 to 192 fire damage for 8 sec to all targets in a cone in front of the engineer using the weapon. That is unless it explodes..... | |
| Physical | Allows an engineer to make lethal goblin devices. | |
| Physical | Build a Goblin Land Mine. | |
| Physical | Places the Goblin Land Mine on the ground. It will explode for 394 to 506 fire damage the next time a hostile creature passes near it. The mine has a duration of 1 min. | |
| Physical | Places the Goblin Land Mine on the ground. It will explode for 450 fire damage the next time a hostile creature passes near it. | |
| Fire | Inflicts 383 to 517 Fire damage and stuns the targets in a 5 yard radius for 3 sec. | |
| Fire | Inflicts 383 to 517 Fire damage and causes 1 damage over 3 sec to targets in a 10 yard radius. | |
| Physical | These dangerous looking boots significantly increase your run speed for 20 sec. They are prone to explode however, so use with caution. | |
| Fire | Explodes when triggered dealing 450 to 750 Fire damage to all enemies nearby and 375 to 625 damage to you. | |
| changed | Physical | Summons and dismisses a rideable Golden Saber Cat. |
| Physical | Allows opening of standard locks. The skeleton key is consumed in the process. | |
| Physical | ||
| Physical | Increases Stamina by 10 for 15 min and gets you drunk to boot. Green means it's good! | |
| Physical | Disguise yourself as one of the Gordok ogres, and maybe even fool a particular captain in the process! The suit will only hold together for 10 min. | |
| Physical | Deals 15 damage to a target over 15 sec | |
| Physical | Teaches your tamed boar the Gore ability. Gore deals physical damage over time to an enemy. Requires: Pet Level 13+ | |
| Physical | Allows a hunter to teach his tamed boar the Gore ability. Gore deals physical damage over time to an enemy. Requires: Pet Level 13+ | |
| Physical | Causes 10 damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo point. | |
| Physical | Causes 20 damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo point. | |
| Physical | Causes 32 damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo point. | |
| Physical | Causes 55 damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo point. | |
| Physical | Causes 75 damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo point. | |
| Physical | Inflicts 20 damage to an enemy and stuns it for up to 4 sec. You will automatically stop attacking. Target must be facing you. Any damage received by the stunned target will revive it. | |
| Physical | Inflicts 20 damage to an enemy and stuns it for up to 4 sec. You will automatically stop attacking. Target must be facing you. Any damage received by the stunned target will revive it. | |
| Physical | Inflicts 20 damage to an enemy and stuns it for up to 4 sec. You will automatically stop attacking. Target must be facing you. Any damage received by the stunned target will revive it. | |
| Physical | Inflicts 1911 to 2289 damage to an enemy and stuns it for up to 6 sec. You will automatically stop attacking. Target must be facing you. Any damage received by the stunned target will revive it. | |
| Physical | Reduces the cooldown of your Gouge ability by 1 sec. | |
| Fire | ||
| Physical | Grabs an enemy's weapon, disarming the enemy for 15 sec. | |
| Physical | Restores 5% of your health and mana per second for 20 sec. Must remain seated while eating. You should also probably like the taste of fruitcake. | |
| changed | Nature | |
| changed | Nature | |
| changed | Nature | |
| changed | Nature | Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 50 yards by 43. Lasts 10 min. |
| changed | Nature | Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 50 yards by 67. Lasts 10 min. |
| changed | Nature | Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 50 yards by 77. Lasts 10 min. |
| Physical | Teaches Grace of Air Totem (Rank 3). | |
| Physical | Reduces your threat to enemy targets within 30 yards, making them less likely to attack you. |