Spells
14,326 spells
| Spell | School | Description |
|---|---|---|
| Physical | +40 Attack Power against Giants. | |
| Nature | Increases resistance to shadow by 10. If an enemy strikes the imbiber, the attacker has a 30% chance of being inflicted with disease that increases their damage taken by 8 for 3 min. Lasts for 30 min. | |
| Nature | Increases physical damage taken by 8 for 3 min | |
| Physical | Heals yourself for 15% of your maximum health, and increases your maximum health by 15% for 20 sec. | |
| Physical | Heals yourself for 15%, and increases your maximum health by 15% for 20 sec. | |
| Physical | Increases the effect of all healing spells by 2%. | |
| Physical | Increases the effect of all healing spells by 4%. | |
| Physical | Increases the effect of all healing spells by 6%. | |
| Physical | Increases the effect of all healing spells by 8%. | |
| Physical | Increases the effect of all healing spells by 10%. | |
| Fire | Inflicts normal damage plus 40 to an enemy. | |
| Physical | Increases armor by 1000 for 10 sec but cannot cast spells or attack for the duration of the spell. | |
| Physical | Increases the chain target damage multiplier of your Chain Lightning spell by 5%. | |
| changed | Physical | Increases the healing done by your Healing Touch, Regrowth and Rejuvenation by 10%. |
| changed | Nature | Gives the Gift of the Wild to the target's party, increasing armor by 276, all attributes by 12 and all resistances by 17 for 1 hr. |
| changed | Nature | Gives the Gift of the Wild to the target's party, increasing armor by 328, all attributes by 14 and all resistances by 23 for 1 hr. |
| Physical | Teaches Gift of the Wild (Rank 1). | |
| Physical | Teaches Gift of the Wild (Rank 2). | |
| Physical | Give to a Heartbroken player to cheer them up. | |
| Physical | Drops a target dummy on the ground that attracts nearby monsters to attack it. Lasts for 3 min. | |
| Physical | ||
| Frost | Inflicts 33 to 37 Frost damage to nearby enemies, stunning them for 3 sec. | |
| Shadow | Disorients the target, causing it to wander aimlessly for up to 3 sec. | |
| Physical | Charge an enemy at less than 20% health, doing massive damage. | |
| Physical | Increases the block value of your shield by 235 for 20 sec. | |
| Nature | ||
| Physical | Use on the Gnome Camera Terminal. | |
| Physical | Creates a Battle Chicken that will fight for you for 1 min 30 sec or until it is destroyed. | |
| Physical | The devices charges over time using your life force and then directs a burst of energy at your opponent. | |
| Physical | ||
| Physical | Allows an engineer to make fantastic, yet unreliable gnomish devices. | |
| Physical | Engage in mental combat with a humanoid target to try and control their mind. If all works well, you will control the mind of the target for 20 sec ..... | |
| Physical | ||
| Physical | ||
| Physical | These boots significantly increase your run speed for 20 sec. WARNING: Their power supply and gyros do not always function as intended. | |
| Physical | Safely transport yourself to Gadgetzan in Tanaris! Emphasis on Safe! Yup, nothing bad could ever happen while using this device! | |
| Physical | Sends Razelikh home - damn dirty cheaters. | |
| Physical | Creates a mobile bomb that charges the nearest enemy and explodes for 315 to 385 fire damage. | |
| Fire | Deals 61 to 69 fire damage for 10 sec to all targets in a cone in front of the engineer using the weapon. That is unless it explodes..... | |
| Fire |