Spells
14,326 spells
| Spell | School | Description |
|---|---|---|
| Physical | Summon a Xorothian Dreadsteed within an empowered Circle of Dark Summoning. | |
| changed | Physical | Emits a high frequency sound, forcing a silithid tank to burrow out from its home beneath the Temple of Ahn'Qiraj. The silithid is obedient to the summoner and can be used as a mount within the Temple of Ahn'Qira |
| Physical | Right Click to summon and dismiss your zergling. | |
| Physical | Calls forth 1 Summoned Zombie to aid the caster in battle for 30 sec. | |
| Physical | Sunders the target's armor, reducing it by 90 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec. | |
| Physical | Sunders the target's armor, reducing it by 180 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec. | |
| Physical | Sunders the target's armor, reducing it by 270 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec. | |
| Physical | Sunders the target's armor, reducing it by 360 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec. | |
| Physical | Sunders the target's armor, reducing it by 450 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec. | |
| Physical | Hacks at an enemy's armor, reducing it by 0 per Sunder Armor. Can be applied up to 5 times. Lasts 30 sec. | |
| Physical | Hacks at an enemy's armor, reducing it by 0 per Sunder Armor. Can be applied up to 5 times. Lasts 30 sec. | |
| Physical | Hacks at nearby enemies, reducing their armor by 0 per Sunder Armor. Can be applied up to 5 times. Lasts 30 sec. | |
| Physical | Hacks at an enemy's armor, reducing it by 0 per Sunder Armor. Can be applied up to 5 times. Lasts 30 sec. | |
| Physical | Hacks at an enemy's armor, reducing it by 24 per Sunder Armor. Can be applied up to 5 times. Lasts 30 sec. | |
| Physical | Hacks at an enemy's armor, reducing it by 0 per Sunder Armor. Can be applied up to 5 times. Lasts 30 sec. | |
| Physical | Hacks at an enemy's armor, reducing it by 1000 per Sunder Armor. Can be applied up to 5 times. Lasts 20 sec. | |
| Physical | Hacks at an enemy's armor, reducing it by 1000 per Sunder Armor. Can be applied up to 5 times. Lasts 20 sec. | |
| Physical | Hacks at an enemy's armor, reducing it by 48 per Sunder Armor. Can be applied up to 5 times. Lasts 30 sec. | |
| Physical | Hacks at the armor of an enemy and its nearby allies, affecting up to 3 targets. A target's armor is reduced by 24 per Sunder Armor. Can be applied up to 5 times. Lasts 30 sec. | |
| Physical | Inflicts normal damage plus 30 to an enemy and its nearest allies, affecting up to 3 targets. Hits also reduce armor by 240. | |
| Physical | ||
| Physical | Throw me at someone! | |
| Physical | Throw me at someone! | |
| Physical | Speeds the attack of nearby mechanical allies by 25% and increases the Physical damage they deal by 50 for 10 sec. | |
| Fire | ||
| Physical | Allows Aspect of the Beast and 1% of the effect of Aspect of the Monkey to be shared with the Hunter's party. | |
| Physical | Summons a ward that lasts 30 sec. and periodically heals allies in an area around it. | |
| Physical | Reduces the chance for enemies to resist your Affliction spells by 2%. | |
| Physical | Reduces the chance for enemies to resist your Affliction spells by 4%. | |
| Physical | Reduces the chance for enemies to resist your Affliction spells by 6%. | |
| Physical | Reduces the chance for enemies to resist your Affliction spells by 8%. | |
| Physical | Reduces the chance for enemies to resist your Affliction spells by 10%. | |
| Fire | ||
| Physical | Increases damage done by magical spells and effects by up to 150 for 2 hr. You can only have the effect of one flask at a time. This effect persists through death. | |
| Physical | Increases hit chance by 1% and the chance to resist movement impairing effects by an additional 5%. Any ranged or melee hit has a 33% chance to restore 2% of your total mana. | |
| Physical | Increases hit chance by 2% and the chance to resist movement impairing effects by an additional 10%. Any ranged or melee hit has a 33% chance to restore 4% of your total mana. | |
| Physical | Increases hit chance by 3% and the chance to resist movement impairing effects by an additional 15%. Any ranged or melee hit has a 33% chance to restore 6% of your total mana. | |
| Physical | Charges an enemy, inflicting 1000 damage to the target and any of its nearby allies, as well as knocking them all back. | |
| Physical | Charges an enemy, inflicting 600 damage to the target and any of its nearby allies, as well as knocking them all back. | |
| Physical | Increases Strength by 50 for 30 sec. |