Spells
14,326 spells
| Spell | School | Description |
|---|---|---|
| Physical | Right Click to summon and dismiss your owl. | |
| changed | Physical | Emits a high frequency sound, forcing a silithid tank to burrow out from its home beneath the Temple of Ahn'Qiraj. The silithid is obedient to the summoner and can be used as a mount within the Temple of Ahn'Qira |
| Physical | Right Click to summon and dismiss your snake. | |
| Physical | Right Click to summon and dismiss your bird. | |
| Physical | Right Click to summon and dismiss your Gurky. | |
| Physical | Summons 1 Harvester Swarm to aid the caster in battle for 2 min. | |
| Physical | Right Click to summon and dismiss your owl. | |
| Physical | Right Click to summon and dismiss your Snapjaw. | |
| Physical | Summons 3 Puppets of Helcular to aid the caster in battle for 50 sec. | |
| Physical | Right Click to summon and dismiss your helper. Requires a Snowball to summon. | |
| Physical | Right Click to summon and dismiss your helper. | |
| Physical | Right Click to summon and dismiss your helper. | |
| Physical | Right Click to summon and dismiss your helper. | |
| Physical | Right Click to summon and dismiss your helper. | |
| Physical | Right Click to summon and dismiss your helper. Requires a Snowball to summon. | |
| Physical | Right Click to summon and dismiss your hippogryph hatchling. | |
| Physical | Right Click to summon and dismiss your bird. | |
| Frost | Summons an Ice Totem that lasts 1 min. and inflicts Frost damage to nearby enemies every 3 sec., slowing their attacks and movement. | |
| Physical | Summons 2 Illusionary Dreamwatchers to aid the caster in battle for 4 min. | |
| Physical | Summons 1 Illusionary Nightmare to aid the caster in battle for 1 min. | |
| Physical | Summons 1 Illusionary Phantasm to aid the caster in battle for 1 min. | |
| Shadow | Summons 15 illusions to aid the caster in combat and distract the enemy. Illusions last 30 sec. | |
| Arcane | Summons 4 Illusory Wraiths to aid the caster in battle for 1 min. | |
| changed | Shadow | Summons an Imp under the command of the Warlock. |
| Physical | Learn Summon Imp. | |
| Shadow | Summons an Imp to accompany the caster until dismissed. | |
| Physical | Summon the spirit of Isalien. | |
| Physical | Place near the Dead Tree northwest of Ratchet, to lure Ishamuhale. | |
| Physical | Right Click to summon and dismiss your frog. | |
| Physical | Summons and dismisses a rideable tallstrider. | |
| Physical | Summon the remains of Jarien and Sothos. | |
| Physical | Right Click to summon and dismiss your Jubling. | |
| Physical | Place at the Foulweald Totem Mound. | |
| Physical | Summon three trainees into the world | |
| Physical | Summon the spirit of Kormok. | |
| Physical | Summons a Kurzen Mindslave to accompany the caster until dismissed. | |
| Physical | Right Click to summon and dismiss your Snapjaw. | |
| Physical | Right Click to summon and dismiss your lifelike mechanical toad. | |
| Physical | Summons 1 Living Flame to aid the caster in battle for 4 min. | |
| Physical | Right Click to summon and dismiss your Snapjaw. |