Spells

14,326 spells

ItemsSpellsQuestsNPCsObjectsItem sets
SpellSchoolDescription
SleepShadowPuts nearby enemies to sleep for up to 10 sec. Any damage caused will awaken them.
SleepShadowPuts the enemy target to sleep for up to 10 sec. Any damage caused will awaken the target.
SleepShadowWhen struck by a melee attacker, that attacker has a 5% chance of being put to sleep for 10 sec. Only affects enemies level 50 and below.
SleepShadowPuts an enemy to sleep for up to 20 sec. Any damage caused will awaken the target. Only one target can be asleep at a time.
SleepShadowPuts an enemy to sleep for up to 10 sec. Any damage caused will awaken the target. Only one target can be asleep at a time.
SleepShadowPuts an enemy to sleep for up to 10 sec. Any damage caused will awaken the target. Only one target can be asleep at a time.
SleepShadowPuts nearby enemies to sleep for up to 10 sec. Any damage caused will awaken them.
SleepShadowPuts an enemy to sleep for up to 10 sec. Any damage caused will awaken the target. Only one target can be asleep at a time.
SleepNature
SleepShadowPuts nearby enemies to sleep for up to 6 sec. Any damage caused will awaken them.
SleepNature
SleepwalkNatureTakes control of a humanoid enemy up to level 100 for 10 sec, increases the magical damage it deals by 300, and increases the Physical damage it deals by 100.
SleepyShadow
Sleight of HandPhysicalReduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
Sleight of HandPhysicalReduces the chance you are critically hit by melee and ranged attacks by 2% and increases the threat reduction of your Feint ability by 20%.
Slice and DicePhysicalFinishing move that increases melee attack speed by 20%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds
Slice and DicePhysicalIncreases the caster's attack speed by 30% for 10 sec.
Slice and DicePhysicalFinishing move that increases melee attack speed by 30%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds
SlimeNature
Slime BoltNatureShoots poison at an enemy, inflicting Nature damage, then additional damage every 5 sec. for 10 sec.
Slime BoltNatureShoots poison at an enemy, inflicting Nature damage, then additional damage every 3 sec. for 6 sec.
Slime BurstNatureInflicts 232 to 268 Nature damage to nearby enemies, and reduces their movement speed by 50% for 5 sec.
Slime DysenteryPhysicalReduces the Stamina of an enemy by 15% for 30 min.
Slime ShotNatureShoots at an enemy, inflicting nature damage and knocking the enemy back.
Slime StreamNatureSlime nearby targets
Sling DirtPhysicalTosses dirt into an enemy's eyes, reducing its chance to hit by 40% for 10 sec.
Sling MudPhysicalTosses mud into an enemy's eyes, reducing its chance to hit by 50% for 15 sec.
Slip'kik's SavvyNatureChance for a critical hit with a spell increased by 3%.
Sloth EffectPhysical
SlowNatureSlows the enemy's movement by 150% and their attack speed by 35% for 10 sec.
SlowPhysicalTeaches Slow (Rank 1).
SlowPhysicalTeaches Slow (Rank 2).
SlowNatureSlows the enemy's movement by 60% and their attack speed by 54% for 15 sec.
SlowPhysicalIncreases time between victim's attacks by 25 for 10 sec.
SlowArcaneIncreases the time between an enemy's attacks by 54% and slows its movement by 60% for 10 sec.
SlowArcaneIncreases the time between nearby enemies' attacks by 54% and slows their movement by 60% for 10 sec.
SlowArcaneIncreases the time between an enemy's attacks by 54% and slows its movement by 60% for 20 sec.
SlowArcaneIncreases the time between nearby enemies' attacks by 54% and slows their movement by 60% for 20 sec.
SlowArcaneIncreases the time between nearby enemies' attacks by 54% and slows their movement by 60% for 10 sec.
SlowArcaneIncreases the time between nearby enemies' attacks by 100%, slows their movement by 50%, and slow casting speed by 50% for 20 sec.
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