Spells
14,326 spells
| Spell | School | Description |
|---|---|---|
| Shadow | Puts nearby enemies to sleep for up to 10 sec. Any damage caused will awaken them. | |
| Shadow | Puts the enemy target to sleep for up to 10 sec. Any damage caused will awaken the target. | |
| Shadow | When struck by a melee attacker, that attacker has a 5% chance of being put to sleep for 10 sec. Only affects enemies level 50 and below. | |
| Shadow | Puts an enemy to sleep for up to 20 sec. Any damage caused will awaken the target. Only one target can be asleep at a time. | |
| Shadow | Puts an enemy to sleep for up to 10 sec. Any damage caused will awaken the target. Only one target can be asleep at a time. | |
| Shadow | Puts an enemy to sleep for up to 10 sec. Any damage caused will awaken the target. Only one target can be asleep at a time. | |
| Shadow | Puts nearby enemies to sleep for up to 10 sec. Any damage caused will awaken them. | |
| Shadow | Puts an enemy to sleep for up to 10 sec. Any damage caused will awaken the target. Only one target can be asleep at a time. | |
| Nature | ||
| Shadow | Puts nearby enemies to sleep for up to 6 sec. Any damage caused will awaken them. | |
| Nature | ||
| Nature | Takes control of a humanoid enemy up to level 100 for 10 sec, increases the magical damage it deals by 300, and increases the Physical damage it deals by 100. | |
| Shadow | ||
| Physical | Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%. | |
| Physical | Reduces the chance you are critically hit by melee and ranged attacks by 2% and increases the threat reduction of your Feint ability by 20%. | |
| Physical | Finishing move that increases melee attack speed by 20%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds | |
| Physical | Increases the caster's attack speed by 30% for 10 sec. | |
| Physical | Finishing move that increases melee attack speed by 30%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds | |
| Nature | ||
| Nature | Shoots poison at an enemy, inflicting Nature damage, then additional damage every 5 sec. for 10 sec. | |
| Nature | Shoots poison at an enemy, inflicting Nature damage, then additional damage every 3 sec. for 6 sec. | |
| Nature | Inflicts 232 to 268 Nature damage to nearby enemies, and reduces their movement speed by 50% for 5 sec. | |
| Physical | Reduces the Stamina of an enemy by 15% for 30 min. | |
| Nature | Shoots at an enemy, inflicting nature damage and knocking the enemy back. | |
| Nature | Slime nearby targets | |
| Physical | Tosses dirt into an enemy's eyes, reducing its chance to hit by 40% for 10 sec. | |
| Physical | Tosses mud into an enemy's eyes, reducing its chance to hit by 50% for 15 sec. | |
| Nature | Chance for a critical hit with a spell increased by 3%. | |
| Physical | ||
| Nature | Slows the enemy's movement by 150% and their attack speed by 35% for 10 sec. | |
| Physical | Teaches Slow (Rank 1). | |
| Physical | Teaches Slow (Rank 2). | |
| Nature | Slows the enemy's movement by 60% and their attack speed by 54% for 15 sec. | |
| Physical | Increases time between victim's attacks by 25 for 10 sec. | |
| Arcane | Increases the time between an enemy's attacks by 54% and slows its movement by 60% for 10 sec. | |
| Arcane | Increases the time between nearby enemies' attacks by 54% and slows their movement by 60% for 10 sec. | |
| Arcane | Increases the time between an enemy's attacks by 54% and slows its movement by 60% for 20 sec. | |
| Arcane | Increases the time between nearby enemies' attacks by 54% and slows their movement by 60% for 20 sec. | |
| Arcane | Increases the time between nearby enemies' attacks by 54% and slows their movement by 60% for 10 sec. | |
| Arcane | Increases the time between nearby enemies' attacks by 100%, slows their movement by 50%, and slow casting speed by 50% for 20 sec. |