Spells
14,326 spells
| Spell | School | Description |
|---|---|---|
| Physical | Increases the damage of your Smite and Holy Fire spells by 5%. | |
| Physical | Increases the damage of your Smite and Holy Fire spells by 10%. | |
| changed | Fire | Inflict searing pain on the enemy target, causing 23 to 28 Fire damage. |
| changed | Fire | Inflict searing pain on the enemy target, causing 40 to 48 Fire damage. |
| changed | Fire | Inflict searing pain on the enemy target, causing 58 to 70 Fire damage. |
| changed | Fire | Inflict searing pain on the enemy target, causing 82 to 98 Fire damage. |
| changed | Fire | Inflict searing pain on the enemy target, causing 106 to 126 Fire damage. |
| changed | Fire | Inflict searing pain on the enemy target, causing 137 to 161 Fire damage. |
| Physical | Gives you a 50% chance to avoid interruption caused by damage while casting Searing Pain. | |
| changed | Fire | Summons a Searing Totem with 5 health at your feet for 10 min that repeatedly attacks an enemy within 20 yards for 9 to 11 Fire damage. |
| changed | Fire | Summons a Searing Totem with 5 health at your feet for 10 min that repeatedly attacks an enemy within 20 yards for 13 to 17 Fire damage. |
| changed | Fire | Summons a Searing Totem with 5 health at your feet for 10 min that repeatedly attacks an enemy within 20 yards for 19 to 25 Fire damage. |
| changed | Fire | Summons a Searing Totem with 5 health at your feet for 10 min that repeatedly attacks an enemy within 20 yards for 26 to 34 Fire damage. |
| changed | Fire | Summons a Searing Totem with 5 health at your feet for 10 min that repeatedly attacks an enemy within 20 yards for 33 to 45 Fire damage. |
| changed | Fire | Summons a Searing Totem with 5 health at your feet for 10 min that repeatedly attacks an enemy within 20 yards for 40 to 54 Fire damage. |
| changed | Physical | |
| Arcane | Restores 30 mana every 1 sec for 10 sec. | |
| changed | Shadow | Seduces the target, preventing all actions for up to 15 sec. Any damage caused will remove the effect. Only works against Humanoids. |
| Physical | Teaches Succubus Seduction. | |
| Physical | ||
| Nature | Lowers all stats by 20 and deals 20 Nature damage every 3 sec to all enemies within an 8 yard radius of the caster for 30 sec. | |
| Physical | Oops! | |
| Shadow | Strikes fear in an enemy, causing it to flee in terror for up to until cancelled. Only 1 target can be feared at a time. | |
| Holy | ||
| Physical | A Soulstone is used automatically upon death, restoring its owner to life at 15% health and mana. | |
| Physical | The subject dies | |
| Physical | Teaches Sense Demons. | |
| Shadow | Shows the location of all nearby demons on the minimap until cancelled. Only one type of tracking can be used at a time. | |
| Physical | Teaches Sense Undead. | |
| Holy | Shows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time. | |
| changed | Nature | Summons an immobile Sentry Totem with 100 health at your feet for 10 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and shaman |
| changed | Physical | 15% of your normal mana regeneration continues while casting. |
| Physical | Causes the target to bleed for 90 damage over 10 sec. | |
| Physical | Causes the target to bleed for 180 damage over 10 sec. | |
| Nature | Shapeshifts into a serpent for 10 sec., increasing Physical damage by 25, but sacrificing the ability to cast spells. | |
| changed | Nature | Stings the target, causing 20 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. |
| changed | Nature | Stings the target, causing 40 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. |
| changed | Nature | Stings the target, causing 80 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. |
| changed | Nature | Stings the target, causing 140 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. |
| changed | Nature | Stings the target, causing 210 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. |