Spells
14,326 spells
| Spell | School | Description |
|---|---|---|
| changed | Physical | Standing on your own Consecrate increases healing done to you by 15% and reduces all damage you take by 3%. |
| changed | Physical | Gives you a 5% chance to cast Flash Heal on yourself when you block an attack. |
| Holy | Increases your critical strike chance with spells and melee attacks by 3%. Lasts 25 sec. | |
| Holy | Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time. | |
| Physical | When active, grants the wielder 13 defense and 300 armor for 10 sec. | |
| Nature | ||
| Arcane | Inflicts Arcane damage to enemies in a cone in front of the caster, reducing their movement and increasing the time between their attacks for 10 sec. | |
| Arcane | Inflicts Arcane damage to enemies in a cone in front of the caster, reducing their movement and increasing the time between their attacks for 10 sec. | |
| Physical | ||
| Physical | Summons 1 Sand Storm to aid the caster in battle for 30 sec. | |
| Physical | Summons 1 Sand Storm to aid the caster in battle for 30 sec. | |
| Nature | ||
| Physical | Incapacitates the target for up to 35 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time. | |
| Physical | Incapacitates the target for up to 25 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time. | |
| Physical | Incapacitates the target for up to 45 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time. | |
| Nature | Reduces an enemy's Strength by 6, Agility by 6, and Stamina by 3 for 5 min. | |
| Fire | Sacrifices the caster's life in order to inflict 141 to 159 Fire damage to nearby enemies. | |
| Physical | Allows the shaman to see elemental spirits. | |
| Physical | Allows the shaman to see elemental spirits. | |
| Physical | Allows the shaman to see elemental spirits. | |
| Physical | Allows the shaman to see elemental spirits. | |
| Physical | Allows the shaman to see elemental spirits. | |
| Physical | Increases the damage caused by your Claw, Rake, Maul and Swipe abilities by 10%. | |
| Physical | Increases the damage caused by your Claw, Rake, Maul and Swipe abilities by 20%. | |
| Physical | Permanently adds 10 nature resistance to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | |
| Nature | Permanently adds 10 nature resistance to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | |
| Physical | Pummel (Learn). | |
| Shadow | Increases the caster's attack speed by 50% for 4 sec. | |
| changed | Physical | Increases the critical strike chance of Raptor Strike and Mongoose Bite by 5%. |
| changed | Physical | Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%. |
| Physical | Increases the caster's attack speed by 20% for 8 sec. | |
| Physical | Summons 1 Savannah Cub to accompany the caster until dismissed. | |
| Physical | Summons 3 Savannah Cubs to aid the caster in battle for 4 min. | |
| Physical | Increases armor by 300 for 10 sec. | |
| Shadow | ||
| Shadow | ||
| Shadow | ||
| Shadow | ||
| Shadow | ||
| Shadow |