Spells
14,326 spells
| Spell | School | Description |
|---|---|---|
| Physical | Use on the Secret Safe. | |
| Physical | Use on the Secure Safe in the Lower Vault | |
| Physical | Opens a Stratholme postbox. | |
| Physical | Opens Dead-tooth's Strongbox. | |
| Physical | Opens the termite barrel placed in the Northridge Lumber Mill. | |
| changed | Physical | Your Ambush, Backstab, Garrote and Hemorrhage deal 10% more damage. |
| Physical | Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 4%. | |
| Physical | Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 8%. | |
| Physical | Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 12%. | |
| Physical | Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 16%. | |
| Physical | Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 20%. | |
| Physical | 20% chance that your heals on others will also heal you 10% of the amount healed. | |
| Holy | Heal your target for 1. | |
| Physical | Transforms caster to look like a member of the opposing faction. | |
| Fire | Grants a chance on striking the enemy for 50 to 70 Fire damage. | |
| Physical | Combines a Box of Fresh Pies, an Orgrimmar Pledge Collection and a Package of Cards into an Orgrimmar Gift Collection. | |
| Physical | Immobilizes the caster, but increases its attack speed by 100% for 6 sec. | |
| Physical | Instantly overpower the enemy, causing weapon damage plus 5. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. | |
| Physical | Instantly overpower the enemy, causing weapon damage plus 15. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. | |
| Physical | Instantly overpower the enemy, causing weapon damage plus 25. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. | |
| Physical | Instantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. | |
| Physical | Instantly overpowers an enemy, causing weapon damage plus 15. Can only be used after the target dodges. Overpower cannot be blocked, dodged, or parried. | |
| Physical | Instantly overpowers an enemy, causing weapon damage plus 30. Can only be used after the target dodges. Overpower cannot be blocked, dodged, or parried. | |
| Physical | Instantly overpowers an enemy, causing weapon damage plus 750. Can only be used after the target dodges. Overpower cannot be blocked, dodged, or parried. | |
| Nature | ||
| Nature | Causes the caster to periodically inflict 25 Nature damage to all enemies in a selected area, interrupting their casting for 5 sec. Lasts until cancelled. | |
| Nature | Silences an enemy, preventing it from casting spells for 6 sec. | |
| Physical | Transforms the druid into a flying form, increasing movement speed. | |
| Physical | Pacifies an enemy, rendering it unable to attack for 10 sec. | |
| Physical | ||
| changed | Nature | Your pet deals 4% more damage. |
| changed | Shadow | |
| Arcane | Increases the chance to hit with spells by 10% for 15 sec. | |
| Physical | Load with 5 Zulian Mudskunks, and then cast from Pagle's Point in Zul'Gurub. | |
| changed | Physical | Summons and dismisses a rideable palomino. |
| changed | Physical | Summons and dismisses a rideable Palomino. This is a very fast mount. |
| Shadow | Panics nearby enemies, causing them to flee in fear for 8 sec. | |
| changed | Physical | Summons and dismisses a rideable Sabre Cat. |
| Physical | Opens Panther Cage | |
| Shadow |