Spells
14,326 spells
| Spell | School | Description |
|---|---|---|
| Physical | A strangely glowing alcoholic beverage. | |
| changed | Nature | |
| changed | Physical | Transforms the Druid into Moonkin Form. While in this form the armor contribution from items is increased by 360% and all party members within 30 yards have their spell critical chance increased by 6%. The Moonkin can |
| changed | Physical | Increases your Agility by 10. |
| changed | Physical | Increases your attack power by 28. |
| Physical | Mor'rogal Conjure's Resonite Crystals | |
| Shadow | ||
| Physical | Inflicts 150% weapon damage and leaves the target wounded, reducing the effectiveness of any healing by 50% for 5 sec. | |
| changed | Physical | Increases the critical damage bonus of all your ranged attacks, including Auto Shot, by 10%. |
| changed | Physical | Increases the critical damage bonus of all your ranged attacks, including Auto Shot, by 20%. |
| changed | Physical | Increases the critical damage bonus of all your ranged attacks, including Auto Shot, by 30%. |
| changed | Physical | Increases the critical damage bonus of all your ranged attacks, including Auto Shot, by 40%. |
| changed | Physical | Increases the critical damage bonus of all your ranged attacks, including Auto Shot, by 50%. |
| Physical | Periodically casts Mortal Strike. | |
| Physical | A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. | |
| Physical | Inflicts 130% weapon damage and leaves the target wounded, reducing the effectiveness of any healing by 50% for 5 sec. | |
| Physical | Inflicts 300% weapon damage and leaves the target wounded, reducing the effectiveness of any healing by 50% for 5 sec. | |
| Physical | Inflicts 200% weapon damage and leaves the target wounded, reducing the effectiveness of any healing by 50% for 5 sec. | |
| Physical | Inflicts 200% weapon damage and leaves the target wounded, reducing the effectiveness of any healing by 50% for 5 sec. | |
| Physical | Inflicts 150% weapon damage to an enemy and leaves it wounded, reducing the effectiveness of any healing by 50% for 5 sec. | |
| Physical | A vicious strike that deals weapon damage plus 110 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. | |
| Physical | A vicious strike that deals weapon damage plus 135 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. | |
| Physical | A vicious strike that deals weapon damage plus 160 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. | |
| Physical | Inflicts 500% weapon damage and leaves the target wounded, reducing the effectiveness of any healing by 50% for 5 sec. | |
| Physical | A vicious strike that deals weapon damage plus 160 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. | |
| Physical | ||
| Physical | ||
| Fire | Fires a mortar which lands 25 yards away dealing 35 to 45 damage to all tonks within 5 yards. | |
| Physical | Fire at an X, Y, Z location with a ranged weapon. Each location needs a separate copy of this spell. | |
| Nature | Makes an enemy likely to fall down when hit. Lasts 3 min. | |
| Nature | Makes an enemy likely to drop its weapon. Lasts 3 min. | |
| Nature | ||
| changed | Physical | Upgrades your Benediction to Benediction of Light, or your Anathema to Anathema of Shadow. |
| Physical | Poisons nearby enemies. Until the poison is entirely removed from the bloodstream by a knowledgeable medical professional, it will periodically immobilize a poisoned individual and any nearby allies. | |
| changed | Physical | Summons and dismisses a rideable Raptor. This is a very fast mount. |
| Physical | Increases mount speed by 3%. | |
| Physical | Increases mount speed by 200%. | |
| Physical | Increases mount speed by 200%. | |
| Physical | Increases mount speed by 200%. | |
| Physical |