Spells
14,326 spells
| Spell | School | Description |
|---|---|---|
| Nature | Casts a bolt of lightning at the target for 29 Nature damage. | |
| Nature | Casts a bolt of lightning at the target for 51 Nature damage. | |
| Nature | Casts a bolt of lightning at the target for 80 Nature damage. | |
| Nature | Casts a bolt of lightning at the target for 114 Nature damage. | |
| Nature | Casts a bolt of lightning at the target for 154 Nature damage. | |
| Nature | Casts a bolt of lightning at the target for 50 Nature damage. | |
| Holy | Restores 15 mana per 5 sec. | |
| Physical | Your Lightning Shield spell also grants you 15 mana per 5 sec. while active. | |
| Physical | Teaches Lightning Storm (Rank 1). | |
| Physical | Teaches Lightning Storm (Rank 2). | |
| Physical | Teaches Lightning Storm (Rank 3). | |
| Nature | Does 3 additional Lightning damage to the target. | |
| Nature | Chance to strike your melee target with lightning for 200 to 300 Nature damage. | |
| Nature | Lightning Strike for 200 to 300 Nature damage. | |
| Nature | Summons an Lightning Totem that lasts 1 min. and periodically damages nearby enemies. | |
| Nature | Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 10 targets, inflicting greater Nature damage to each successive target. | |
| Holy | Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. | |
| Holy | Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 1165 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. | |
| Holy | Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 1600 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. | |
| Holy | ||
| Holy | ||
| Holy | ||
| Physical | Restores 525 to 675 mana and health. | |
| changed | Physical | Your Shadow damage over time spells deal 10% more damage. |
| changed | Physical | Your Rupture and Garrote deal 7% more damage. |
| Nature | ||
| Physical | Flings a magical boomerang towards target enemy dealing 113 to 187 damage and has a chance to stun or disarm them. | |
| Physical | Inscreases Stamina by 100. Lasts 10 min. | |
| Fire | Throws a bomb at an enemy. After 8 sec., the bomb explodes, inflicting 3200 Fire damage to the target and its nearby allies. | |
| Physical | Makes you immune to Stun and Movement Impairing effects for the next 5 sec. Also removes existing Stun and Movement Impairing effects. | |
| Nature | Inflicts 8 to 12 Nature damage to an enemy. | |
| Nature | Inflicts 14 to 16 Nature damage to an enemy. | |
| Nature | Inflicts Nature damage to an enemy. | |
| Nature | Inflicts Nature damage to an enemy. | |
| Physical | Increases resistances to all schools of magic by 40 for 20 sec. | |
| Nature | Inflicts 1 Nature damage to an enemy every 5 sec. for 1 min. | |
| Physical | Immobilizes the caster and increases the Physical damage it deals by 50 for 10 sec. | |
| Physical | Allows opening of locked chests and doors. Gives a potential of 150 in your lockpicking skill. | |
| Physical | Allows opening of locked chests and doors. Gives a potential of 225 in your lockpicking skill. | |
| Physical | Increases your lockpicking skill slightly. |