Spells

14,326 spells

ItemsSpellsQuestsNPCsObjectsItem sets
SpellSchoolDescription
Injure Self on SpawnPhysicalInjures caster of spell by 70 on spawn.
Ink SprayPhysicalReduces an enemy's chance to hit by 50% for 15 sec.
Inner Courage 20Physical+10% chance to resist Fear spells and effects.
Inner Fire changedHolyA burst of Holy energy fills the caster, increasing armor by 315. Each melee or ranged damage hit against the priest will remove one charge. Lasts 1 hr or until 50 charges are used.
Inner Fire changedHolyA burst of Holy energy fills the caster, increasing armor by 720. Each melee or ranged damage hit against the priest will remove one charge. Lasts 1 hr or until 50 charges are used.
Inner FirePhysicalTeaches Inner Fire (Rank 1).
Inner FirePhysicalTeaches Inner Fire (Rank 2).
Inner Fire changedHolyA burst of Holy energy fills the caster, increasing armor by 945. Each melee or ranged damage hit against the priest will remove one charge. Lasts 1 hr or until 50 charges are used.
Inner FirePhysicalTeaches Inner Fire (Rank 3).
Inner Fire changedHolyA burst of Holy energy fills the caster, increasing armor by 495. Each melee or ranged damage hit against the priest will remove one charge. Lasts 1 hr or until 50 charges are used.
Inner FirePhysicalTeaches Inner Fire (Rank 1).
Inner Fire changedHolyA burst of Holy energy fills the caster, increasing armor by 1170. Each melee or ranged damage hit against the priest will remove one charge. Lasts 1 hr or until 50 charges are used.
Inner Fire changedHolyA burst of Holy energy fills the caster, increasing armor by 1395. Each melee or ranged damage hit against the priest will remove one charge. Lasts 1 hr or until 50 charges are used.
Inner FocusPhysicalWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Inner Recovery changedPhysicalWhile out of combat, you regenerate 1% of your maximum health every 5 sec.
InnervateNatureIncreases the target's Mana regeneration by 400% and allows 100% of the target's Mana regeneration to continue while casting. Lasts 20 sec.
Inquisitor Armor changedPhysicalIncreases Holy damage done by 15%.
Inquisitor Armor changedPhysicalIncreases the threat generated by your attacks and spells by 25%.
Inquisitor Armor changedPhysicalYour Judgement ability now also hits up to 2 enemies near your target.
Insect Swarm changedNatureThe enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 66 Nature damage over 12 sec.
Insect Swarm changedNatureThe enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 138 Nature damage over 12 sec.
Insect Swarm changedNatureThe enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 174 Nature damage over 12 sec.
Insect Swarm changedNatureThe enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 264 Nature damage over 12 sec.
Insect Swarm changedNatureThe enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 324 Nature damage over 12 sec.
InsightArcaneReduces the cost of your next spell cast within 10 sec by up to 500 mana.
Insight of the QirajiPhysical
InspirationPhysicalIncreases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell.
InspirationHoly
InspirationHoly
InspirationHoly
InspirationPhysicalIncreases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell.
InspirationPhysicalIncreases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell.
InspireFireIncreases the Physical damage dealt by an ally by 25% and speeds its attacks by 100% for 10 sec.
Instant Poison changedPhysicalCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 19 to 25 Nature damage. 40 charges.
Instant PoisonPhysicalCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 19 to 25 Nature damage. 40 charges.
Instant PoisonNature
Instant Poison II changedPhysicalCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 30 to 38 Nature damage. 55 charges.
Instant Poison IIPhysicalCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 30 to 38 Nature damage. 55 charges.
Instant Poison III changedPhysicalCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 44 to 56 Nature damage. 70 charges.
Instant Poison IIIPhysicalCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 44 to 56 Nature damage. 70 charges.
1...188189190191192...359